When FIFA 19 was released the following year, we moved on to the pain phase, along with anger and bargaining. Sure, the game was missing a lot of features that were present in other versions of FIFA, but EA had said that this was because they didn’t want to overwhelm Switch players with too many features at once, and while that claim stank more than Brendan Rodgers’ current season, we went along with it anyway.
With the first game, FIFA 18, we were very much in the denial phase. If you read through our reviews of every FIFA game on Switch (all of which were handled by the same long-suffering reviewer), you’ll see a pretty clear example of the stages of the grieving process in action.